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Diskussioner av mer allmän karraktär rörande att jobba inom Human Factors Engineering

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Lars-Ola
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Killed at Launch : A complete disregard for user experience

Post by Lars-Ola » 2013-Apr-14 11:35

Killed at Launch : A complete disregard for user experience leads to drastic action

http://uxmag.com/articles/killed-at-launch

"This actually happened. An e-commerce website had been designed and developed. Launch had been initiated, and it was abruptly taken offline in mid-air.

I became involved with this project just as the website was launching and advised the decommissioning. This was not a comfortable position for me to take with my new client: advising them to shut down their site."

Lars-Ola
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The Smart-Grid Needs Great UX

Post by Lars-Ola » 2013-Apr-12 09:57

The Smart-Grid Needs Great UX

http://projekt202.com/blog/?p=1987&preview=true

"Can you, right now, explain how to program the thermostat in your house? These devices strongly resemble the canonical VCR no one knew how to set the timer on. Over the years, the VCR has transformed into a much more sophisticated device as TV watching has changed. Thermostats have not seen a similar transformation, but change is coming. Imagine having to use something like this to control not only your heating and AC, but to program a dozen other appliances to help manage spikes in electricity demand throughout the day."

Lars-Ola
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Is this the End of Gamification?

Post by Lars-Ola » 2013-Mar-15 19:08

Is this the End of Gamification?

http://www.paulolyslager.com/is-this-th ... _222008499

"Gamification has become a popular topic within online marketing for the last few years. However, it has become a hot topic for debate, and has received a significant amount of criticism from blogs and prominent individuals on the internet. In this article, we look at what gamification is, why it is so controversial, and what this means to businesses interested in exploring this subject today in order to answer the question – is gamification dead?"

Escaping from a “gamified” world

http://www.berlinandmauer.com//blog/on/ ... _220520060

"One of the coolest things that has taken off in the digital context in the last 4-5 years is Gamification, i.e. the use of game elements and game design techniques in non-game contexts.

Games and game design techniques can effectively and positively influence a user’s state of mind (and they actually do - have you ever played Angry Birds?) because stimuli based on motivation and reward (like games are) facilitate the production of dopamine, the most important neurotransmitter influencing behavior, cognition, attention and learning. No wonder cures for depression are usually based on raising levels of dopamine in the body."

Lars-Ola
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Good and bad user interface

Post by Lars-Ola » 2013-Feb-17 21:04

Good and bad user interface

http://www.gooduxbadux.com/

Lars-Ola
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Guest Interview: Whirlpool’s UX Manager

Post by Lars-Ola » 2013-Feb-14 22:42

Guest Interview: Whirlpool’s UX Manager

http://www.keepitusable.com/blog/?p=788 ... _212230368

"February’s Keep It Usable guest interview is with our friend Brandon Satanek. Brandon is the UX Manager of Whirlpool Corporation, a company we’re huge fans of (especially their beautiful KitchenAid products)."

Lars-Ola
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Canadian Manufacturing»ManagementAdapting health and safety

Post by Lars-Ola » 2013-Feb-08 13:22

Canadian Manufacturing»ManagementAdapting health and safety to an aging workforce

http://www.canadianmanufacturing.com/ge ... _207849346

"Productivity is a key word for manufacturers of all sizes.

Investing in new machinery and processes is one path many manufacturers take to boost productivity.

But capital investment without the right people in place to operate efficiently is money wasted.

And as Canada’s working population ages—according to Human Resources and Skills Development Canada, in 2011 about 41 per cent of the workforce was between 45 and 64 years of age—it becomes increasingly important to invest in assets that bring productivity and efficiency to fruition: employees."

Lars-Ola
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Why “Form follows Function” is Outdated

Post by Lars-Ola » 2013-Jan-17 23:08

Why “Form follows Function” is Outdated

http://roconnorhfblog.wordpress.com/201 ... -outdated/

"I believe that “form follows function” is an overused philosophy from 1930′s architecture that cannot be fully applied to the field of modern interface design. In today’s more evolved virtual product environment, this seemingly universal saying breaks down in the face of competition. It is no longer sufficient for designers to simply design products based on their simple functioning. We, as UX/UI designers, should scrap the saying, and adopt something else."

Lars-Ola
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I’m Not Your Consumer: How Research Misses The Human Behind

Post by Lars-Ola » 2013-Jan-11 16:42

I’m Not Your Consumer: How Research Misses The Human Behind The Demographic

http://www.fastcocreate.com/1682193/im- ... emographic

"Whenever I hear the word “consumer,” a term unavoidable in marketing, a part of me winces. The label is counterproductive and misguided, suggesting hubris by putting corporate interests over customer concerns. The worst offense is that it presupposes a response you haven’t earned yet. Their purpose is not to consume your product!

Yet this label frames market research, with an emphasis on sales and usage, in other words, the bottom line, market share, or ROI. The ultimate goal is profitability, not helping people better themselves."

Lars-Ola
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Colorado Shooting Tragedy: A Socio-Technical System Failure

Post by Lars-Ola » 2013-Jan-02 00:07

Colorado Shooting Tragedy: A Socio-Technical System Failure to the "Left-of-Fire"

http://hvhfsciences.blogspot.se/2012/07 ... _197437885

"Once again the inability to devise, legislate and put in place a policy that will prevent senseless shootings has cost 12 lives in Colorado. (The shooter, James Holmes, 24, was able to legally purchase his weapons in gun stores and many rounds of ammunition online.)

The objective of this post is not to debate the history or the constitutionality of the second amendment, which can be read in this fine piece published in the New Yorker, but to study the role of technologies that have a potential to kill in civil society."

Lars-Ola
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The Future of Interaction Design

Post by Lars-Ola » 2013-Jan-02 00:05

The Future of Interaction Design

http://www.uifuel.com/the-future-of-interaction-design/

"I discovered this short-film last week, which at the time, had a tremendous impact on me. The production quality and overall message is very inspiring. However, as the video has made it’s way around the design community, there has been a range of feedback from those within the profession."

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